Day 13: Music Maestro Please
Today we went hunting for music. Making game music is a bit of an art, and while we could have used the tools we have to do it, I felt it might be a summer project of its own (maybe a Christmas project, to make music?), so instead we hit up Kevin MacLeod’s site of royalty free game music, and D went through to pick one.
Originally he decided rock was the way to go, the heavier the better. But none of the pieces seemed to suggest caves. So we had a talk about what the caves should be like “Spooky” was the consensus. From there it was relatively simple to find the perfect piece.
It is called Aftermath (second song at that page).
Very spooky, very cool. Next stop sound effects.